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Spell queue window command wow
Spell queue window command wow










  1. #Spell queue window command wow plus
  2. #Spell queue window command wow series

  • /setchannelnumber - renumbers your chat channels the new number must not be currently in useĬross-Server and Cross-Game Chat Channelsįor more information on cross-server and cross-game chat, see: EQII Servers.
  • /whochannel or /wc - lists all users in specified channel number (ex: /wc 4).
  • /channellist - lists all channels you are currently in.
  • /leaveall - exits all channels you are currently in.
  • /join channelname - joins a channel (or creates channel if it doesn't exist).
  • /* - where * is a channel number, speaks in the channel number specified.
  • %P - Returns the possessive gender-specific pronoun for the target (His, Her, Its).
  • %O - Returns the objective gender-specific pronoun for the target (Him, Her, It).
  • %S - Returns the subjective gender-specific pronoun for the target (He, She, It).
  • %M - Returns the character's pet's name (when they have a pet).
  • Race (race name or "Unknown") and gender ("Male," "Female," "Neuter") results are always capitalized. Note that they are case sensitive: using lower case will return a lower-case result (%O will return Him, %o will return him).

    spell queue window command wow spell queue window command wow

    These are also useful when creating macros.

    #Spell queue window command wow series

    When speaking, you can use a series of "% codes" that expand into various pieces of information.

  • /bubble_fontsize n - where n is a number, changes text size in chat bubbles to size n.
  • /telltarget or /tt - sends a /tell to your target % codes.
  • /tell or /t - sends private chat to character.
  • /afk - tells everyone around you that you're away from the keyboard and flags you as AFK.
  • spell queue window command wow

    /brb - tells everyone around you that you will be right back./auction - zone-wide way to announce items you want to sell.Cross-Server and Cross-Game Chat Channels.But if you have too much spell Q like the default 400ms it can delay things like counterspell or POM sheep.įrom what I understand the Spell Q is harmful in too high a value and too low a value so some tuning on your end will be required based on your play style and class. The other place spell Q works out great is when you’re chain casting frost bolts for example, and you want them to stack up perfectly with the spell Q its possible to do this flawlessly without any real skill. You can turn it off entirely by replacing 100 with zero or whatever value you like. This will change your spell Q latency to 100ms, but say for example you have a 100ms connection latency then maybe its a good idea to stay above your latency because in some ways the spell Q thing helps with that a little bit in theory at least how I understand it. dump GetCVar("SpellQueueWindow")Ĥ00 ms latency default… =/ this is poop if expect your spells to go off when intended in some cases.įor example if your latency to the server is 100 ms you can reduce the spell Q latency to whatever you like by the following command line. This will help I think, but everything said in this thread is on the money basically. Note: none of the commands on the article were working for me, I had to use the AdvancedInterfaceOptions addon to adjust the CVar. What does this additional time value represent? Is it a constant (from server processes), a measure of reaction time, or keyboard latency? Something else?

    spell queue window command wow

    Where does the 150 come from and has that changed at all with the removal of batching?Īs the 50 from my latency is in ms, presumably the additional 150 is also ms and the CVar is milliseconds. If this is an actual improvement, what number should I actually aim for? Referring to this ubanster article: fix-wow-key-input-lag-latency/ it says to add 150 to your latency, but it is from early 2018. Is this the pseudo improvement mentioned in the previous posts regarding this subject? or with the changes to client and batching is this an actual improvement?

    #Spell queue window command wow plus

    In my experience from changing the SpellQueueWindow variable from 400 to 200 (my latency plus 150 - ubanster) my experience as a hunter feels significantly smoother with far less glitchiness in the swing timer I use and the latency (input lag) at which I perceive my button presses to respond with actions. Is this still the case?Īt the start of TBC, the Classic client as far as I am aware was updated to the Legion client, and spell batching was removed. Those posts state that changing this variable does nothing due to it being a variable for the Legion client, and it may only appear to be an improvement. Looking at previous posts on this subject, they were all from Classic WoW, pre-TBC, pre-Legion Client and pre-batching removal. Primarily, I encountered the CVar SpellQueueWindow which is by default set to 400. I’ve been doing some research into how I can reduce input lag when playing TBC Classic and I’ve run into a few curiosities.












    Spell queue window command wow